20+ Gun Impact Particles

Bullet impact particle systems and Demo room on how to apply them.

Description

Now you can shoot things and have it do stuff! 

All included particles are X-axis aligned... meaning its plug and play with HitTraces. In addition, all effects have Vector Parameters exposed for reflection vectors. Dynamically, they are influenced with the angle of the impact not just the surface normal. Example setup included in the demo. 

- Dirt
- Water
- Concrete
- Metal
- Plaster
- Sand
- many more surfaces... 

Combine, Scale, or create new impact particles by using this pack as a foundation for all of you impact needs!

Technical Details

Designed for Desktop and Mobile 

Designed for Desktop with GPU Sprites for full detail. Turn off GPU Sprites for mobile support. 

- 23 particle systems 


Initial Setup

There is one step that needs to be done after downloading the pack to open the demo map correctly. The physics surface configuration doesn't get setup when added to a project. 

Step 1: Locate the "PhysicsSetup.ini" in your project folder directory

Step 2: Open your editor and go to "Project Settings"

Step 3: Go to the "Physics" option under the Engine category

Step 4: In the upper right hand corner, you have the option to "Import..." a file. Click on it and load the "PhysicsSetup.ini" that you located.

Step 5: The change doesn't take effect until you close down the editor and restart it

Step 6: After restart, load the demo map and it should work =)